AI Insights · Timothy · October 2021
Top 5 2D Anime Games on iOS in Croatia Q3 2021
Explore the performance trends of the top 5 2D anime games on iOS in Croatia for Q3 2021, highlighting downloads, revenue, and active users.
In the third quarter of 2021, the top 5 2D anime games on the iOS platform in Croatia showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period based on data from Sensor Tower.
Lily Diary by SeyeonSoft Co., Ltd. saw a significant increase in weekly downloads at the beginning of August, peaking at 709 downloads. However, this number gradually declined to 64 by the end of September. Weekly active users mirrored this trend, starting at 947 in early August and tapering off to 350 by the end of the quarter. Revenue for Lily Diary showed a notable spike mid-September, reaching $33, but overall revenue remained modest.
Gacha Life from Lunime Inc. maintained a relatively steady performance in terms of weekly downloads, ranging from 7 to 102 throughout the quarter. Active users stayed fairly consistent, with a slight dip from 871 at the beginning of July to 645 by late September. Revenue for Gacha Life remained minimal, with a peak of $3 in the initial weeks of Q3.
Lily Story, another title from SeyeonSoft Co., Ltd., experienced its highest weekly downloads of 247 in early August, which then decreased significantly, reaching zero in several weeks of the quarter. Active users followed a similar pattern, peaking at 283 and dropping to 56 by the end of September. The game did not generate any notable revenue during this period.
Hero Wars: Alliance RPG by Nexters Global LTD exhibited fluctuating download numbers, with a peak of 143 downloads in the final week of September. Active users remained relatively stable, hovering around 400 throughout the quarter and ending at 468. Revenue for Hero Wars showed significant variability, with a notable high of $988 in late August and another peak of $570 mid-September.
Tears of Themis, published by COGNOSPHERE PTE. LTD., had a strong start with 219 downloads in early August, but this number quickly dropped to zero by September. Active users also saw a decline, starting at 184 and decreasing to 29 by the end of the quarter. Despite the declining user metrics, the game generated a peak revenue of $32 in the last week of September.
For more comprehensive insights and detailed data, visit Sensor Tower.